Computer Analysis of Scenes of 3-Dimensional Curved Objects
Produktnummer:
186dee55501f2042c2927eefde2b4fe99f
Autor: | NEVATIA |
---|---|
Themengebiete: | Abstraction Impress boundary element method character class cognition computer design object presentation |
Veröffentlichungsdatum: | 01.01.1976 |
EAN: | 9783764308452 |
Sprache: | Englisch |
Seitenzahl: | 125 |
Produktart: | Kartoniert / Broschiert |
Verlag: | Springer Basel |
Produktinformationen "Computer Analysis of Scenes of 3-Dimensional Curved Objects"
1.0 2 The attention then turned to the problem of "Body separation", i.e. separation of occluding bodies in a scene (See [Guzman), [Falk), and [Waltz)). Grape ([Grape)) combined the separation of bodies with recognition, by removing parts of the scene recognized as belonging to a known body. All of these techniques were designed to work with polyhedral objects only, and extensively use the properties of edges and vertices. Though some impressive results have been reported ([Waltz], [Grape)), and perhaps some useful abstractions can be made, the specific techniques used fail to generalize to a wider class of objects. Among previous work on curved objects, B.K.P. Horn ([Horn)) presented techniques for extracting three dimensional depth data from a TV image, using reflection characteristics of the surface. Krakauer ([Krakauer]) represented objects by connections of brightness contours. Ambler et al ([Ambler)) describe experiments with simple shapes, including curved objects, using relations within a two-dimensional image. However, none of these efforts really addresses the problem of "shape" representation and description. Work on outdoor scene analysis is also concerned with non-polyhedral objects ([Bajcsy], [Yakimovsky]), but again no attention has been paid to shape analysis.

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