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Playing with Home Computers

109,95 €*

Dieses Produkt erscheint am 13. November 2026

Produktnummer: 18f9c733150dcd4dbab847f47a41d38a3b
Autor: Meda-Calvet, Ignasi
Themengebiete: DIY Heimcomputer Spanien Videospiel computer literacy home computers tinkering video games
Veröffentlichungsdatum: 13.11.2026
EAN: 9783110751901
Auflage: 1
Sprache: Englisch
Seitenzahl: 230
Produktart: Gebunden
Verlag: De Gruyter Oldenbourg
Untertitel: How Anonymous Computer Users Shaped the Computer and Video Game Scenes in Spain
Produktinformationen "Playing with Home Computers"
Until now, one of the most popularly shared views about the origins of the video game industry was that video games started out as American and Japanese commodities which were subsequently exported to other countries, thus creating a powerful global industry. The aim of this book is to break with this misconception that has traditionally reproduced a scenario in which most of the countries were limited to just importing and using the technology as it came. In Spain, as well as in other European countries, computer usage and video games were collectively co-produced, actively reshaped, appropriated and circulated with the participation of profiles of people as diverse as politicians, entrepreneurs, businessmen, engineers, programmers, coders, and also kids playing with their first computers. By taking into account such a wide variety of actors, this book reveals an initially and unexpected active agency usually overshadowed by the stories of great inventors and companies. Given the access and the possibility to tinker and experiment what could be done with the first computers, this book shows how some of these early users and enthusiasts started circulating certain kinds of knowledge and practices that did not fit in with the utilitarian uses of computers and that, eventually fostered the development of the video game and home computer scenes.

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