Haben Sie Fragen? Einfach anrufen, wir helfen gerne: Tel. 089/210233-0
oder besuchen Sie unser Ladengeschäft in der Pacellistraße 5 (Maxburg) 80333 München
+++ Versandkostenfreie Lieferung innerhalb Deutschlands
Haben Sie Fragen? Tel. 089/210233-0

Master Photo and Video Editing with Metal

59,99 €*

Sofort verfügbar, Lieferzeit: 1-3 Tage

Produktnummer: 18b1d701f81a5a40fdb9192e66b687ce40
Autor: Redkin, Bogdan Yaskevich, Victor
Themengebiete: C++ Image Editing Layers Lookup table Metal Rasterization Swift Video Editing
Veröffentlichungsdatum: 01.12.2024
EAN: 9798868808326
Sprache: Englisch
Seitenzahl: 299
Produktart: Unbekannt
Verlag: APRESS
Untertitel: A Practical Approach to Leveraging Metal Media Editing Software
Produktinformationen "Master Photo and Video Editing with Metal"
Delve into the nuances of photo and video editing with Metal, a framework from Next Generation GPU APIs. Right now, the demand for media editors is growing exponentially, with multiple applications needing some form of image processing, including messengers, social networks, marketplace, and banking applications. This book provides detailed guidelines for reimplementation instruments from one of the more popular photo and video editors.Begin your journey by reviewing the rationale for using Metal, and an overview of the reasons why this this is the best performance solution. Rasterization is then covered to provide a basis for understanding how image editing in Metal works. You’ll look at aspects of image processing such as rendering, image transformations, and working with textures. This knowledge then leads you to image editing, where it is applied to make basic color adjustments, shadows, blur, vignette, and color correction with LUT filters. These are fundamental aspects of any media editing software.Layers make up the final section of the book, including different compositions and blend modes, both essential tools for any image editor. You’ll conclude the journey with a look at video editing with Metal. Through hands-on projects in each chapter, you will learn how to apply these techniques directly in real-world scenarios, giving a great starting point to implement any kind of media processing in your own applications.What You Will LearnUnderstand fundamental concepts of GPU rendering to complex image and video processing techniquesSee how shaders are accessed in the rendering pipelineCreate and import texturesReview image and video editing techniques, from simple color adjustment to complex filters, layer composition, and real-time video effectsWho This Book Is ForIntermediate Swift developers interested in photo and video editing or diving deeper into understanding how GPU media processing works.

Sie möchten lieber vor Ort einkaufen?

Sie haben Fragen zu diesem oder anderen Produkten oder möchten einfach gerne analog im Laden stöbern? Wir sind gerne für Sie da und beraten Sie auch telefonisch.

Juristische Fachbuchhandlung
Georg Blendl

Parcellistraße 5 (Maxburg)
8033 München

Montag - Freitag: 8:15 -18 Uhr
Samstags geschlossen